Sam Auber
Game Developer & Digital Artist
Hey! I'm Sam 👋
I’m a game developer and digital artist with a passion for creating unique player experiences through immersive and artistic environments.
I have over 6 years of experience in various aspects of game development with a focus in programming and tech art.
I’ve collaborated with teams of all sizes — from tiny indie studios to a larger corporate company working on big IPs.
Get in touch and let's make something cool! 😎
Games I've worked on
Townbox
A single player sandbox town building game with an emphasis on creativity and self expression! Take on the role of trainee town planner and expand your teeny-tiny starting island into a bustling town of your own design.
Sonic Forces: Speed Battles
A casual multiplayer racing & battle game from SEGA! Run, race, and compete in multiplayer running games with real players from around the world!
Planetary Pest Control
An asymmetrical 2-player couch co-op action game where you control two unique characters, each with distinctive abilities and synergies. Play across 6 levels, offering up to 2 hours of gameplay, all set on a vibrant fungal planet brought to life in a striking comic book style.
Zephyr: The Cloud Odyssey
A first-person speedrunning platformer where players race across floating islands, dodging deadly traps to collect artifact pieces as quickly as possible.
Lost To Be Found
A short relaxing treasure hunting game made for the 2021 Global Game Jam. Made in a team of 3 at the Spelkollektivet game dev house. You can play it in your browser right now!